urgo2 PS2 gamers review
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very year it seems like the three-day event called E3 actually starts earlier and earlier. This year, I was attending a press event labeled "pre-E3" all the way back in March, and now, in mid-April, we're starting to see some of the first E3 coverage trickling out a couple of weeks in advance as companies begin to lift their carefully laid embargoes.
It's interesting to me how much attention Sony is putting on the PlayStation 2, when its successor will purportedly be on shelves by year's end. Then
again, neglecting a 100-million-strong user base would hardly make good business sense. That must be why God of War II will be hitting the stalwart PS2 in early 2007 rather than its far beefier heir. We've been telling you about God of War II since it was announced, and now we can finally bring you honest impressions of what it looks like. Even better, we can actually show you what it looks like. Check out our new preview--and the first trailer, embedded right there at the top--for the first hard details on Kratos' brutal return to form, and stay tuned for even more as E3 approaches.
Speaking of, um, video games, how'd you like to play some LocoRoco? Looks like Sony's going to let you do just that with the first-ever downloadable PSP demo, due to hit the Internet by the time you read this. Bear in mind, this will require you to upgrade to the new 2.7 version PSP firmware, which has just hit the wire and can be accessed from Sony's PSP site or, even more conveniently, from the "network update" option in your PSP's menu. If you can't wait to get your hands on this bizarre, endearing new platformer (and you shouldn't, because it rules), check out the news story for the full deets on the firmware update, then head to Sony Japan's LocoRoco demo page to snag the demo file.
It's a safe bet that Konami will be talking Metal Gear Solid 4 in some capacity at E3 this year, but who knows exactly how much they're going to
give us. Then again, it's not like MGS4 isn't one of the biggest games going right now, or anything. In light of that fact, resident hardware guru Sarju Shah has put together a feature story on one of the less-scrutinized aspects of Kojima's latest stealth epic: the audio. There's no telling what the game's sound designers will be able to do with the Cell processor's unthinkable horsepower, but our in-depth analysis of the PlayStation 3's audio capabilities should get your imaginations running wild until we actually get to hear the game for ourselves.











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